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Code of Conduct

Don't be creepy.

Communities only work if everyone in them feels safe enough to show up as themselves. Hence this page. If it reads as obvious, good. If it reads as a lot of rules for something that should be common sense: that's because common sense apparently isn't, or we wouldn't need to write this.

01

Don't be creepy

This is the whole Code of Conduct, honestly. Everything below is an expansion.

02

This is not a dating context

You showed up to an event with tug of war, squats, and strangers on a team. That's a friendship-building context, not a romantic one. If two people click organically over the challenges and exchange numbers after, we won't stop them. But showing up with an agenda of 'meet someone to hit on' is not what this is.

03

"No" is a full sentence

Ends the conversation. No follow-ups, no negotiations, no 'maybe later', no 'come on'. The person gets to decide, and you get to respect the decision.

04

Read the room

If someone steps away, don't follow. If they don't laugh, don't double down. If they're polite but distant, that means back off, not try harder. The ability to read these signals is not optional; it's table stakes.

05

Touch is earned, not assumed

High fives after winning a challenge? Usually fine. Uninvited shoulder rub? Never.

06

Look out for each other

If someone seems uncomfortable, check in. The organizers aren't always in the room; the community is.

07

Tell us if something is off

Pull an organizer aside. DM @ledayclub. Email us through the contact form. We'd rather hear that a situation was 'maybe nothing' than miss one that was something.

Enforcement

This isn't a court. We're not lawyers. We are organizers running a company selling social fitness experiences in a wellness community. If you're making an event worse for other people, we'll ask you to leave.

This isn't cancel culture

To be clear: this is not cancel culture. We react to how you act at the event, not your old tweets, not your politics, not what someone on the internet decided about you. If we ask someone to leave, we don't post about it, we don't name them in a group chat, and we don't turn them into a cautionary tale; the public pile-on is the exact opposite of what this is. One bad night is not a life sentence: a pattern is different from a moment, and people grow. If you messed up once and learned from it, there's a way back, just reach out and show up differently. And the call to invite someone back, or not, is ours to make: we listen to feedback, we don't crowdsource a verdict.

Who this applies to

Everyone. Participants, organizers, guests, vendors, partners, the Imagineer. No one gets a pass because they're "important" or "funny" or "brought the good snacks."

The TL;DR

If you're unsure whether you are being creepy, ask yourself: "if a friend I respected watched this moment in slow motion, would they be embarrassed for me?" If yes, stop.

Still good? Come to the first event.